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Medieval II: Total War - How to Play as the New World Factions


Medieval II: Total War - A Strategy Game for History Lovers




If you are a fan of strategy games and historical simulations, you might have heard of Medieval II: Total War, a game that lets you command armies, build empires, and conquer the world in the Middle Ages. But if you haven't played it yet, you might be wondering what makes it so special and why you should give it a try. In this article, we will tell you everything you need to know about Medieval II: Total War, from its features and gameplay to its tips and tricks. By the end of this article, you will be ready to embark on your own epic adventure in one of the most turbulent and fascinating periods of history.


Introduction




What is Medieval II: Total War?




Medieval II: Total War is a strategy video game developed by The Creative Assembly and published by Sega in 2006. It is the fourth instalment of the award-winning Total War series of strategy games, which combine turn-based empire management with real-time battles. Medieval II: Total War is set in the period from 1080 to 1530, covering the events of the High and Late Middle Ages, such as the Crusades, the Hundred Years' War, the Mongol invasions, the Renaissance, and the discovery of the Americas. The game features 21 playable factions from Europe, the Middle East, and the Americas, each with its own unique units, buildings, culture, religion, and objectives. The game also includes four expansion campaigns that focus on specific regions and time periods: Britannia, Teutonic, Crusades, and New World.




medieval ii total war


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Why should you play Medieval II: Total War?




Medieval II: Total War is a game that offers you a lot of variety, challenge, and fun. Here are some of the reasons why you should play it:


  • It is immersive and realistic. The game recreates the historical atmosphere and events of the Middle Ages with stunning graphics, sound effects, music, and voice acting. You will feel like you are really there, witnessing the rise and fall of kingdoms, the clash of cultures and religions, and the glory and horror of war.



  • It is strategic and tactical. The game gives you a lot of freedom and options to manage your empire and fight your battles. You can choose your faction, your allies and enemies, your religion and culture, your economy and diplomacy, your army composition and formation, your siege tactics and battle plans. You will have to think carefully and adapt to different situations and challenges.



  • It is epic and exciting. The game lets you experience some of the most memorable moments and events of history, such as leading a crusade to Jerusalem, defending against a Mongol horde, exploring the New World with Christopher Columbus, or fighting in the Battle of Agincourt. You will also witness some spectacular scenes and animations, such as massive battles featuring up to 10,000 troops on epic 3D battlefields, or stunning finishing moves that show your enemies being decapitated, impaled, or burned alive.



Features of Medieval II: Total War




Campaigns




The game offers you five different campaigns to choose from:


<h4 Britannia




This campaign is set in the British Isles in the 13th century, during the wars between England, Scotland, Wales, and Ireland. You can play as one of five factions: England, Scotland, Wales, Ireland, or Norway. Your goal is to conquer the whole island and become the King of Britain. You will have to deal with rebellions, invasions, and the Pope's interference. You will also have access to some unique units, such as longbowmen, highlanders, and berserkers.


Teutonic




This campaign is set in the Baltic region in the 13th and 14th centuries, during the Northern Crusades and the rise of the Teutonic Order. You can play as one of four factions: the Teutonic Order, Denmark, Lithuania, or Novgorod. Your goal is to either spread or resist Christianity in the pagan lands. You will have to face the Mongol threat, the Hanseatic League, and the Black Death. You will also have access to some unique units, such as Teutonic knights, huscarls, boyars, and pagan warriors.


Crusades




This campaign is set in the Middle East in the 12th and 13th centuries, during the Third and Fourth Crusades. You can play as one of four factions: the Kingdom of Jerusalem, the Principality of Antioch, Egypt, or Turkey. Your goal is to either defend or conquer the Holy Land and secure your religious dominance. You will have to deal with crusader states, Muslim factions, Byzantine interference, and assassins. You will also have access to some unique units, such as Templars, Hospitallers, Mamluks, and Hashashin.


New World




This campaign is set in the Americas in the 16th century, during the Age of Discovery and Conquest. You can play as one of six factions: Spain, England, France, Portugal, Aztecs, or Mayans. Your goal is to either colonize or resist colonization in the New World. You will have to face native tribes, European rivals, pirates, and diseases. You will also have access to some unique units, such as conquistadors, musketeers, jaguar warriors, and eagle warriors.


Factions




The game features 21 playable factions from three different regions: Europe, the Middle East, and the Americas. Each faction has its own strengths and weaknesses, as well as its own units, buildings, culture, religion, and objectives. Here are some examples of the factions you can play as:


European




  • England: A powerful and wealthy faction that excels in archery and naval warfare. Its units include longbowmen, billmen, yeomen archers, dismounted English knights, and cannon ships. Its buildings include castles, cathedrals, markets, and univ